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Speed Baduk - Volume 3

GO your own way!

176 Seiten, kartoniert, Reprint, Hebsacker, 1. Auflage 2003

16,50 €
Inkl. MwSt., zzgl. Versandkosten

Baduk has been regarded as the best board game in the East for more than three thousand years. There have been so many strong players but no one has completely mastered this game. This indisputable attraction is the reason why Baduk still exists now and we can share the same feeling with our ancestors.

In the West, Chess has been played for a long time instead. Recently, I heard the Chess world champion lost to the best Computer Chess programme. However, I think Baduk is totally different from Chess. In Baduk it is really difficult for the Computer to beat human players because Baduk is much more complicated and philosophical. Therefore Baduk is really worth challenging.

However, it is not easy to learn Baduk. The board is small but it has depth and its own world inside. The majority of the people who give up in the middle of learning think Baduk is too difficult. Even in Korea, China and Japan, Baduk is still believed to be the most difficult board game, in spite of a lot of good learning materials. I think it is because the materials are not easy to understand and are not well-organized.

As a professional player I have felt sorry for the beginners and learners because of these problems. I have also experienced a lot of problems through the teaching of Baduk to the beginners. Therefore we really need lots of good teaching materials.

This book is quite popular for the beginners and teachers in Korea. It is written in easy language and lots of problems, quizzes and other aspects in this book will give you much fun and interest. I hope this book will help Baduk spread all over the world.

June 2003 Sung-Rae KIM

Weitere Informationen
Gewicht 500 g
Hersteller Hebsacker
Breite 17 cm
Höhe 24 cm
Medium Buch
Erscheinungsjahr 2003
Autor Sung-Rae Kim
Auflage 1
ISBN-13 978-3-937499-13-0
Seiten 176
Einband kartoniert

006 1. Counter-dansu(atari)

014 2. Chokchoksu

020 3. Ladder and Net

021 3.1 Ladder

025 3-2 Net

029 3-3 Ladder or Net?

034 4. Snapback

044 5. How to play dansu

054 6. Territory

060 7. Life and Death

074 8. Ja-chung

080 9. Capturing Race

081 9-1 Counting Liberties

086 9-2 Capturing Race and Life and Death

090 9-3 Capturing Race and Escaping

094 10. Blocking and Hane

095 10-1 Blocking

100 10-2 Hane

104 11. Increasing liberties and Nobi

110 12. Hane and Nobi

116 13. Play hane to capture

122 14. Big (Seki)

128 15. Correct Move, Wrong Move

144 17. Endgame

150 18. Counting Territory

154 Final Test

155 Final Test (section 1)

159 Final Test (section 2)

163 Final Test (section 3)

167 Final Test (section 4)

171 Final Test (section 5)

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