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Article Number
LEMIKMTRE

Mastering typical rook endgames

336 pages, paperback, Chess Evolution, 1. edition 2018

From the series »The Modern Endgame Manual«

€19.95
Incl. Tax, excl. Shipping Cost
Discontinued
Rook endings are the most frequently seen among all endgames. In fact, more than 60% of all endings are rook endings, and the reason is simple: rooks generally enter the game much later than other pieces.
There are a few very important rook endings, ones which we see frequently in practical games. Every player must know how to deal with these situations on the board, for both sides, so knowledge of basic positions and methods of handling complicated endgames are key. And the mistakes of the top players are also extremely instructive and serve as great lessons for improvement in the endgame.
Part 7 of the first FIDE-approved endgame manual, written by 3 of the world leading experts: FIDE Senior Trainers IGM Mikhalchishin, IGM Grivas and IGM Balogh.
A total of eight books will take you step-by-step from king & pawn endgames all the way through to extremely complex and materially-unbalanced endgames.
Due to some minor mistakes (first page of the book is written as "Mastering practical rook endgames", while the header of half of the pages is running as "Mastering basic rook endgames"), the publisher decided to reduce the price.
More Information
EAN 9786155793073
Weight 630 g
Manufacturer Chess Evolution
Width 17 cm
Height 24 cm
Medium Book
Year of Publication 2018
Author Adrian Mikhalchishin
Series The Modern Endgame Manual
Language English
Edition 1
ISBN-13 9786155793073
Pages 336
Binding paperback
005 Key to symbols
007 Introduction
009 Editorial preface
011 Chapter 1. Rook against pawns
025 Chapter 2. Knight pawn endings
039 Chapter 3. Single pawn endings
065 Chapter 4. Two extra pawns
089 Chapter 5. Two against one simple positions
105 Chapter 6. Polgar-Spassky endgame
133 Chapter 7. Polgar-Spassky ending revisited
153 Chapter 8. Two against one
171 Chapter 9. The extra passed pawn
205 Chapter 10. Pawn majorities on different flanks
221 Chapter 11. Two against one asymmetric
235 Chapter 12. Passed pawns asymmetric
279 Chapter 13. The 4 vs 3 conundrum
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