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How not to play Go

32 pages, paperback, Slate & Shell, 2009.

Incl. 7% Tax, excl. Shipping Cost

Introduction One of the attractions of being a kyu level player is that it is so easy for you to become stronger - a task that is much more difficult for dan players. I can tell kyu players with confidence that if you will just quit engaging in the common bad practices that I am going to show you, you will not only quickly become a stronger player, you will also find the game much more interesting and enjoyable.

Many kyu players assume that in order to reach dan level they must do rather difficult things, such as learn complicated josekis (the variations of the magic sword and the large avalanche, for example) as well as learn complex techniques that require an ability to read out long sequences, even twenty or thirty moves. Nothing could be further from the truth. What makes a player a kyu-level player is a basic misunderstanding of how to play the game. I am talking about basic, elementary principles of play, not complicated and difficult things that require much effort and even talent to acquire. These common misunderstandings are easily understood and can be eliminated from your playing with a modest amount of effort.

Perhaps the most difficult initial challenge is for you to be convinced that the ways of playing that seem natural and correct to you as a kyu player are often disastrously mistaken, completely misguided, and are in fact precise­ly what is preventing you from reaching dan level. This may be particularly difficult for players who have been stuck at a specific kyu level for a long time. Their bad habits are deeply ingrained and it will require paying close attention to overcome them. Please go over the common mistakes I point out in this book until you can see them in your own play and cease to play that way.

Many examples of bad play illustrate more than one kind of misunder­standing, so the mistakes I include overlap to some extent. Our concern here is not about labels, but about ceasing to make bad plays, especially ones that can be rather easily seen to be bad. My hope is that by being shown a number of common problems that can be found in normal kyu-level play, you can eliminate them from your own play and cease to be a kyu-level player.

Yuan Zhou

Fall 2009

Language English
Author Zhou, Yuan
Publisher Slate & Shell
Medium Book
Weight 80 g
Width 15.2 cm
Height 22.7 cm
Pages 32
ISBN-13 9781932001525
Year of Publication 2009
Binding paperback

01 Introduction

03 Chapter One: Common Misunderstandings

05 Chapter Two: A 8 kyu game

18 Chapter Three: A 4 kyu game

25 Chapter Four: A 1 kyu vs. 2 kyu game

How not to play Go