Article Number
LGHOSTAOS
Author
The Art of Shogi
270 pages, paperback
Discontinued
The first comprehensive guide to Japanese chess in English!
For the complete beginner and more advanced (dan) player. Shogi is a very popular traditional part of Japanese culture - with an estimated 20 million Japanese players or more! Shogi and Western chess are very closely related - sharing the same winning objective of enforcing capture (checkmate) of the opponent's king, and some similar movement of pieces (kings, rooks, bishops, knights, and pawns). However, one of the most distinctive and creative features of shogi is that all captured pieces immediately change sides (a reflection of change of allegiance in past warfare in Japan, when the rules of shogi were codified in the 17th century). All captured pieces become the capturing player's reserves or 'pieces in hand', which can be placed or 'dropped' back onto the board (instead of moving a piece already on the board). In shogi all the pieces are thus kept in play for the whole of the game, with capturing greatly increasing move possibilities.
Consequently almost every game of shogi is exciting and decisive.
For the complete beginner and more advanced (dan) player. Shogi is a very popular traditional part of Japanese culture - with an estimated 20 million Japanese players or more! Shogi and Western chess are very closely related - sharing the same winning objective of enforcing capture (checkmate) of the opponent's king, and some similar movement of pieces (kings, rooks, bishops, knights, and pawns). However, one of the most distinctive and creative features of shogi is that all captured pieces immediately change sides (a reflection of change of allegiance in past warfare in Japan, when the rules of shogi were codified in the 17th century). All captured pieces become the capturing player's reserves or 'pieces in hand', which can be placed or 'dropped' back onto the board (instead of moving a piece already on the board). In shogi all the pieces are thus kept in play for the whole of the game, with capturing greatly increasing move possibilities.
Consequently almost every game of shogi is exciting and decisive.
Weight | 500 g |
---|---|
Width | 17.4 cm |
Height | 23.4 cm |
Medium | Book |
Author | Tony Hosking |
Language | English |
Pages | 270 |
Binding | paperback |
(v) Preface and Acknowledgements
(vii) Foreword by Yoshiharu Habu
(viii) Bibliography
PART I
HISTORICAL INTRODUCTION
001 Chaturanga
002 The Western Way
003 The Eastern Way
005 The current shogi scene in Japan
PIECE IDENTIACATION
007 Free association
RULES OF MOVEMENT
009 The starting position
010 Piece promotion
010 The kings
011 The major pieces (rooks and bishops)
011 The minor pieces (gold generals, silver generals, knights, lances, pawns)
013 Further examples of piece movement
015 Captures and drops
016 Check
017 Checkmate
017 Illegal moves
018 Draws
019 Time limits
019 Etiquette
020 Notation
021 Five rule recap
COMPARISON OF SHOGI WITH CHESS
022 The starting position
023 The capturing difference
023 The pieces
024 Pawn movement
025 Castling
026 Kings in the endgame
026 Draws
026 Time limits
027 Handicap games
027 Blindfold variation
028 Notation
028 In conclusion
INTRODUCTION TO SHOGI STRA TEGY AND TACTICS
029 Good .. or bad shape
029 Tesuji and Joseki
030 Absolute kings
030 Relative major and minor pieces
030 Forks and pins
031 The major pieces
032 The minor pieces
THE ENDGAME
035 Hunting and harvesting
036 Casting a mating-net
037 Some basic checkmates
039 Checkmate problems
041 Checkmate solutions
BALANCING ATTACK WITH DEFENCE
042 Sitting kings
043 Static rook or ranging rook
CASTLES
046 (Double) static rook castles (Crab and kinds of Fortress, storming a Fortress)
049 Ranging rook castles (Edo and kinds of Mino, breaking down a Mino)
052 Castles against ranging rook (Boat, Triad, Lozenge, Twin Gold)
053 Anaguma (Bear-in-the-hole; attacking an Anaguma)
ATTACK!
056 Rook's pawn exchange
056 Opening the bishop's long diagonal
057 Bishop and knight heads
061 Rook's pawn breakthrough tesuji
061 Climbing silver
062 Reclining silver
062 Sacrifice to draw the enemy cIoser!
065 Not promoting
065 The humble but vital pawn
065 Bad shape
066 Aji and sabaki
TWO HISTORICAL GAMES
067 The oldest recorded complete shogi game (1607)
070 Edo CastIe Game 1856
SHOGI HANDICAP GAMES
074 Introduction
075 8-piece
076 6-piece
078 4-piece
081 2-piece
086 Rook & lance
089 Rook
092 Bishop
096 Lance
PART II
WING ATTACK Introduction
102 FLOATING ROOK
104 Introduction
108 Section 1: Clanging Silvers
110 Section 2: Versus Centre Vanguard Pawn
113 Section 3: Cat Variation
114 Section 4: Hanamura Variation
117 Section 5: Tsukada Special
BISHOP EXCHANGE
123 Introduction
126 Section 1: Reclining Silvers (Kimura's Joseki)
130 Section 2: Parallel-Diagonal Bishop
134 Section 3: Bogin Attack
137 Section 4: Rushing Silvers
SIDE PAWN
140 Introduction
143 Section 1: 8...B33 (Naito)
147 Section 2: 10...B' 45 (Tanigawa)
FORTRESS
150 Introduction
155 Section 1: Bishop Exchange
157 Section 2: P45 / P65 Attacks
159 Section 3: Black's S37-46
162 Section 4: Bogin Attack
165 Section 5: Spearing-the-sparrow
167 SLEEVE ROOK
170 PRIMITIVE PARALLEL-DIAGONAL BISHOP
RANGING ROOK
CENTRAL ROOK
174 Introduction
179 Section 1: Black's 2 P56
182 Section 2: Versus Left-side Anaguma
184 Section 3: Black's G57-46
188 Section 4: Versus King's Head Vanguard Pawn
190 Section 5: Black 's 12 S(68)57
FOURTH FILE ROOK
192 Introduction
196 Section 1: Versus Left-side Anaguma
199 Section 2: Versus Centre Vanguard Pawn
202 Section 3: Versus King 's Head Vanguard Pawn
203 Section 4: P35 & S46 Attacks
206 Section 5: Versus Bog in
THIRD FILE ROOK
209 Introduction
211 Section 1: Versus Early P36
215 Section 2: Versus Left-side Anaguma
217 Section 3: Ishida Quick Attack
219 Section 4: Bokin Versus Ishida
222 Section 5: 1971 Meijin Match
OPPOSING ROOK
226 Introduction
227 Section 1: White's G32, P24 Counterattack
230 Section 2: Black 's R88 Delaying P66
233 Section 3: Sakata's R22
236 Section 4: Ono ' s Rx88
237 DOUBLE RANGING ROOK
241 Double Third File Rook
242 BISHOP'S-HEAD PA WN
244 DEMON SLA YER
APPENDICES
245 I The first 8 professional title games played outside Japan
255 II Habus Seven Crowns 1995-96
260 III The Meijins
262 IV The main professional toumaments
263 V Reading a Japanese game score
INDEX
266 108 shogi game references
269 Notes on 3 main developments c.2000
(vii) Foreword by Yoshiharu Habu
(viii) Bibliography
PART I
HISTORICAL INTRODUCTION
001 Chaturanga
002 The Western Way
003 The Eastern Way
005 The current shogi scene in Japan
PIECE IDENTIACATION
007 Free association
RULES OF MOVEMENT
009 The starting position
010 Piece promotion
010 The kings
011 The major pieces (rooks and bishops)
011 The minor pieces (gold generals, silver generals, knights, lances, pawns)
013 Further examples of piece movement
015 Captures and drops
016 Check
017 Checkmate
017 Illegal moves
018 Draws
019 Time limits
019 Etiquette
020 Notation
021 Five rule recap
COMPARISON OF SHOGI WITH CHESS
022 The starting position
023 The capturing difference
023 The pieces
024 Pawn movement
025 Castling
026 Kings in the endgame
026 Draws
026 Time limits
027 Handicap games
027 Blindfold variation
028 Notation
028 In conclusion
INTRODUCTION TO SHOGI STRA TEGY AND TACTICS
029 Good .. or bad shape
029 Tesuji and Joseki
030 Absolute kings
030 Relative major and minor pieces
030 Forks and pins
031 The major pieces
032 The minor pieces
THE ENDGAME
035 Hunting and harvesting
036 Casting a mating-net
037 Some basic checkmates
039 Checkmate problems
041 Checkmate solutions
BALANCING ATTACK WITH DEFENCE
042 Sitting kings
043 Static rook or ranging rook
CASTLES
046 (Double) static rook castles (Crab and kinds of Fortress, storming a Fortress)
049 Ranging rook castles (Edo and kinds of Mino, breaking down a Mino)
052 Castles against ranging rook (Boat, Triad, Lozenge, Twin Gold)
053 Anaguma (Bear-in-the-hole; attacking an Anaguma)
ATTACK!
056 Rook's pawn exchange
056 Opening the bishop's long diagonal
057 Bishop and knight heads
061 Rook's pawn breakthrough tesuji
061 Climbing silver
062 Reclining silver
062 Sacrifice to draw the enemy cIoser!
065 Not promoting
065 The humble but vital pawn
065 Bad shape
066 Aji and sabaki
TWO HISTORICAL GAMES
067 The oldest recorded complete shogi game (1607)
070 Edo CastIe Game 1856
SHOGI HANDICAP GAMES
074 Introduction
075 8-piece
076 6-piece
078 4-piece
081 2-piece
086 Rook & lance
089 Rook
092 Bishop
096 Lance
PART II
WING ATTACK Introduction
102 FLOATING ROOK
104 Introduction
108 Section 1: Clanging Silvers
110 Section 2: Versus Centre Vanguard Pawn
113 Section 3: Cat Variation
114 Section 4: Hanamura Variation
117 Section 5: Tsukada Special
BISHOP EXCHANGE
123 Introduction
126 Section 1: Reclining Silvers (Kimura's Joseki)
130 Section 2: Parallel-Diagonal Bishop
134 Section 3: Bogin Attack
137 Section 4: Rushing Silvers
SIDE PAWN
140 Introduction
143 Section 1: 8...B33 (Naito)
147 Section 2: 10...B' 45 (Tanigawa)
FORTRESS
150 Introduction
155 Section 1: Bishop Exchange
157 Section 2: P45 / P65 Attacks
159 Section 3: Black's S37-46
162 Section 4: Bogin Attack
165 Section 5: Spearing-the-sparrow
167 SLEEVE ROOK
170 PRIMITIVE PARALLEL-DIAGONAL BISHOP
RANGING ROOK
CENTRAL ROOK
174 Introduction
179 Section 1: Black's 2 P56
182 Section 2: Versus Left-side Anaguma
184 Section 3: Black's G57-46
188 Section 4: Versus King's Head Vanguard Pawn
190 Section 5: Black 's 12 S(68)57
FOURTH FILE ROOK
192 Introduction
196 Section 1: Versus Left-side Anaguma
199 Section 2: Versus Centre Vanguard Pawn
202 Section 3: Versus King 's Head Vanguard Pawn
203 Section 4: P35 & S46 Attacks
206 Section 5: Versus Bog in
THIRD FILE ROOK
209 Introduction
211 Section 1: Versus Early P36
215 Section 2: Versus Left-side Anaguma
217 Section 3: Ishida Quick Attack
219 Section 4: Bokin Versus Ishida
222 Section 5: 1971 Meijin Match
OPPOSING ROOK
226 Introduction
227 Section 1: White's G32, P24 Counterattack
230 Section 2: Black 's R88 Delaying P66
233 Section 3: Sakata's R22
236 Section 4: Ono ' s Rx88
237 DOUBLE RANGING ROOK
241 Double Third File Rook
242 BISHOP'S-HEAD PA WN
244 DEMON SLA YER
APPENDICES
245 I The first 8 professional title games played outside Japan
255 II Habus Seven Crowns 1995-96
260 III The Meijins
262 IV The main professional toumaments
263 V Reading a Japanese game score
INDEX
266 108 shogi game references
269 Notes on 3 main developments c.2000