Currency:
Language:
Toggle Nav
Call +49 2501 9288 320

We are pleased to assist you!

Free Shipping

From within Germany from 50 €

Shopping Cart Shopping Cart
Article Number
LXCRITLS
Author

The Learning Spiral

510 pages, paperback, Mongoose, 1. edition 2018

€21.95
Incl. 5% Tax, excl. Shipping Cost

Will memorizing a mountain of related chess positions help you to learn? Have you spent untold time studying a chess idea and then found that you can’t remember it in a game? Education research, says Kevin Cripe, has found that optimal learning is based largely on the structure of problem sets and your brain’s ability to understand similarities and differences. In The Learning Spiral, the author contends that you will actually absorb the game’s concepts faster with seemingly random but carefully selected puzzles than with traditional, step-by-step teaching techniques. The key is that this is closer to real-life chess play, where nobody tells you the “theme” of the position in front of you.

With twenty-five years’ experience getting underprivileged kids to achieve beyond all expectations, Cripe now takes his holistic instructional methods to the chess arena. Designed for both chess novices and their coaches, The Learning Spiral sets out the theory, explains how it works, and then applies it with more than 400 positions for the student to solve.

So go ahead, analyze, differentiate and improve quickly!

More Information
Weight 880 g
Manufacturer Mongoose
Width 17,5 cm
Height 25,3 cm
Medium Book
Year of Publication 2018
Author Kevin Cripe
Language English
Edition 1
ISBN-13 978-1-936277-88-9
Pages 510
Binding paperback

005 Foreword by Dr. John Hattie, University of Melbourne

009 Note to Students, Teachers, and Parents

011 Introduction

015 Watching Children Learn

027 Chapter 1: The Pieces and How They Move

078 Chapter 2: Checkmate or Stalemate

088 Chapter 3: Pins and Skewers

106 Chapter 4: Knight Moves and Back-rank Problems

123 Chapter 5: Deflections and Promotions

140 Chapter 6: Games to Learn From

166 Chapter 7: Endgame Tactics and Smashing the Kingside

201 Chapter 8: Evaluation, Basic Endgames, and Stems

225 Chapter 9: The Active King

236 Chapter 10: Some Ideas from Grandmaster Games

262 Chapter 11: Practice Thinking

492 Glossary