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Article Number
LEMEDPRE
Author

Practical Rook Endings

71 pages, paperback, Chess Enterprises, 2. edition 1995, first edition 1982

€7.15
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Discontinued
Here is the perfect book for the tournament player who knows he needs to improve his endgame technique but hasn't the time to tackle one of the encyclopedic books on the subject. Grandmaster Mednis is a recognized authority on endgames and he has condensed the very essence of practical endgame play into this invaluable guide. The author provides straightforward, easy to remember rules for handling the various problems facing both the defender and the stronger side of typical positions. The principles and rules are illustrated by carefully selected examples from modern grandmaster games.

Of all endgames, the most common ones involve rooks and pawns. Therefore for the practical player the most important endgame is the rook endgame. As in all technical subjects, so also in rook endgames there is a certain amount of theoretical information that must be mastered. This information will be presented and explained in the pages that follow.
However, there is one overriding principle of rook endgames that I want to mention even before starting the most basic theoretical discussion. This principle is so important that just be following it you will, in the vast majority of cases, be choosing the correct course of action. Of course, I will be referring to this principle throughout this book.
The magic principle is: ACTIVATE THE ROOK AND KEEP IT ACTIVE! It is immaterial whether you are trying to win or hoping to draw: this principle applies to both sides.
More Information
EAN 0931462169
Weight 100 g
Manufacturer Chess Enterprises
Width 13.6 cm
Height 21.5 cm
Medium Book
Year of Publication 1995
Author Edmar Mednis
Language English
Edition 2
ISBN-10 0931462169
Year of First Edition 1982
Pages 71
Binding paperback
03 Preface
05 Introduction

06 Chapter 1: Rook vs. Pawn(s)
06 Section 1: Rook vs. pawn
09 Section 2: Rook vs. pawns
12 Chapter 2: Rook & Pawn - Basic Principles
12 Section 1: R + P vs. R - Lucena position
14 Section 2: R + P vs. R - Philidors position
15 Section 3: R + P vs. R - Other cases
24 Section 4: The stronger side has 2 connected passed pawns
29 Section 5: The stronger side has 2 disconnected passed pawns
32 Chapter 3: Rook & Pawn - Strategic Themes
32 Section 1: Introduction
35 Section 2: Material advantage of one pawn - the pawn is an outside passed pawn
39 Section 3: Material advantage of one pawn - pawns on both sides of the board
43 Section 4: Value of the active Rook - for winning
49 Section 5: Value of the active Rook - for drawing
51 Section 6: Value of the active King - for winning
53 Section 7: Value of the active King - for drawing
55 Chapter 4: Double Rooks
61 Chapter 5: Simplifying Into A Rook Endgame: Good or Bad?

71 Index of Game Positions