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New in stock

Shapes of mind - Go course for beginners

248 pages, paperback, Surma, 1. edition 2018.

Incl. 7% Tax, excl. Shipping Cost

This course is designed for those who want to develop their skills in the game of go.

The course consists of three parts.

The first part is addressed to people who begin their adventure with go. Herein, I will explain the rules and the most important information for the future player. By the end of part 1, you will know when a group is alive, when not, basic life & death problems, counting points, connecting groups, snapbacks, ladders, good and bad shapes.

Everything on the 9x9 board.

The second part is addressed to people who can already play on a 9x9 board. In this part, there are more difficult life & death problems. You will see various kinds of problems which involve catching your opponent’s stones. You will also get to know about yose, fuseki, seki and eye shapes.

Everything on the 13x13 board.

More space on the board - more to think about.

The third part is addressed to people who can already play on a 13x13 board. You will see various kinds of openings, basic joseki, pinpointing the groups’ weaknesses, good extensions and when to start to play yose.

Everything on the 19x19 board.

All problems, answers and descriptions located in the book have been repeatedly checked by the author.

Language English
Author Surma, Mateusz
Publisher Surma
Edition 1.
Medium Book
Weight 330 g
Width 15 cm
Height 23 cm
Pages 248
ISBN-13 978-83-948617-9-7
Year of Publication 2018
Binding paperback


005 PART I

006 Chapter I. What is go

011 Exercises

012 Chapter II. Liberties

016 Exercises

017 Chapter III. Is it possible to kill every group

020 Exercises

021 Chapter IV. What is ko

027 Exercises

028 Chapter V. When the match is over

035 Chapter VI. Two eyes = life

040 Exercises

042 Chapter VII. What the connection gives

046 Exercises

048 Chapter VIII. Snapbacks

053 Exercises

054 Chapter IX. How to destroy eyes

057 Chapter X. Ladder and geta

062 Chapter XI. Different kinds of connections

069 Chapter XII. The longest and the most difficult



098 Chapter I. How to begin

100 Chapter II. Yose

106 Chapter III. Life without points

109 Chapter IV. Problems – important stuff

114 Chapter V. Bent four

118 Chapter VI. Life & death

123 Chapter VII. Double ko

126 Chapter VIII. Counting points

132 Chapter IX. Sente in yose – complicated, but worth the effort

142 Chapter X. How to play fuseki



168 Chapter I. Joseki

173 Chapter II. The most popular opening of 2015

176 Chapter III. Chinese fuseki

180 Chapter IV. How to attack

186 Chapter V. From which side

191 Chapter VI. Lowering the efficiency of opponent's stones

195 Chapter VII. Group weakness and breaking shapes

208 Chapter VIII. Invasions

214 Chapter IX. Position weakness

218 Chapter X. When to start to play yose




Shapes of mind - Go course for beginners