Dictionary of Basic Fuseki 2 2
GO - The pursuit of Life, Liberty, Connection, Influence, and Territory. Each player seeks to discover the strategy and tactics necessary to acquire the most territory. Ideally each play has multiple aims to threaten and/or succeed to create, destroy, expand, and/or reduce Life, Liberty, Connection, Influence, and/or Territory. THE ART OF GO - Finding the strategical and tactical maneuvers that equally divide a section of the grid with respect to the whole grid via the principles of war. OBJECTIVE - To help Go players: 1) Learn the basic language and elements of Go; 2) Understand what is happening on the Go grid: 3) Develop their Go analytical reading ability.
The purpose of this book is to help a Go player accomplish the above objectives by studying and learning the historical development of basic Star Point Fuseki that equally divides a grid.
Each person has a unique style. If there is one player who likes to begin with the 3-4 point, one can find others who like to begin with the star point. If one player likes to extend down the side from this stone, another might disagree, saying that no, here a one point jump is the only play. Just as facial features vary from person to person, there is an infinite variety of ways of thinking. In distinction to plays that are made in the middle game or in life and death situations, there are many ways of playing in the opening, and each in its own way is correct. To uniformly amalgamate and consolidate these elements is close to impossible.
In this book, the principal opening maneuvers are classified, and games considered representative types have been selected and analyzed for the reader's perusal. If the reader can grasp the players' initial conceptions and struggles to find the best plays on the board, as well as the experience and efforts to that end that have been accumulated, the value of this opening dictionary is greatly enhanced, and nothing could be more gratifying to the author.
iii Translator's Notes
iv Editor's Note
xiv Conventions Used In This Work
001 Section 1 Nirensei and Sanrensei Patterns
127 Section 2 Diagonal Patterns
217 Section 3 Star Point and 3-4 Point Combinations
311 Section 4 Chinese Opening
461 Section 5 Special Strategies